Description of Individual Course Units
Course Unit CodeCourse Unit TitleType of Course UnitYear of StudySemesterNumber of ECTS Credits
GRA2202016174MODELLING IIElective243
Level of Course Unit
First Cycle
Objectives of the Course
Practical applications of three dimensional digital modeling with different software and Render parameters in architectural design / Concept of creating low-polygonal digital model.
Name of Lecturer(s)
Learning Outcomes
1she/he learn different software and Render parameters in Architectural Design
2she/he learn the concept of low-polygonal digital modeling
3she/he learn practical applications of three dimensional digital modeling
4
5
Mode of Delivery
Formal Education
Prerequisites and co-requisities
None
Recommended Optional Programme Components
None
Course Contents
The concept of modeling in the digital media in the past / Low polygon applications in producing three dimensional geometric form / Controlling the changes in light, camera and material in the diversity situations of the same design model / Render parameters of different software / Application of real model simulation techniques (material coating, color, light, depth) to three dimensional geometric models / Improved reality applications / Digital model transfer to photorealistic simulation environments / Practice in simulation and animation applications.
Weekly Detailed Course Contents
WeekTheoreticalPracticeLaboratory
1The concept of modeling in the daily digital environment from the past
2Low Polygon applications in three dimensional geometric form production
3Low Polygon Numerical 3D Modeling Methods
4Modeling Programs as a design tool
5Modeling Methods for Creating Design Alternatives
6Light, Camera, and Material Usage Methods
7Effects on Light, Camera, and Material Design Alternatives
8Day and Night Light Control Values / Render Parameters
9midterm
10Photorealistic Fixed Visual Creation Controls
11Parametric Design Approaches in Modeling Programs
12Parametric Design Approaches in Modeling Programs
13Interaction / Motion in Parametric Design
14Animation and Simulation Environments / 3D Data Transfers
15Control Systems in Simulation Programs
16final presentations
Recommended or Required Reading
Principles of Modeling and Rendering with 3D Studio, Stuart Mealing, 1998. Realistic Architectural Visualization with 3ds Max and mental Ray: 2nd Edition, Roger Cusson, 2009. Architectural Rendering with 3ds Max and V-Ray: Photorealistic Visualization, Markus Kuhlo, 2010. Advanced Global Illumination, Second Edition, Philip Dutre, Philippe Bekaert and Kavita Bala, 2006. A-3D: 3D Architectural Visualization, Kumtorn Nateethanasarn, 2009. Physically Based Rendering: From Theory To Implementation: 2nd Edition, Matt Pharr, 2010.
Planned Learning Activities and Teaching Methods
Assessment Methods and Criteria
Term (or Year) Learning ActivitiesQuantityWeight
SUM0
End Of Term (or Year) Learning ActivitiesQuantityWeight
SUM0
Yarıyıl (Yıl) İçi Etkinlikleri40
Yarıyıl (Yıl) Sonu Etkinlikleri60
SUM100
Language of Instruction
Work Placement(s)
None
Workload Calculation
ActivitiesNumberTime (hours)Total Work Load (hours)
Midterm Examination133
Final Examination133
Attending Lectures14342
Project Preparation14342
Self Study133
TOTAL WORKLOAD (hours)93
Contribution of Learning Outcomes to Programme Outcomes
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PO
15
LO1333333333333333
LO2333333333333333
LO3555555555555555
LO4444444444444444
LO5444444444444444
* Contribution Level : 1 Very low 2 Low 3 Medium 4 High 5 Very High
 
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