Description of Individual Course Units
Course Unit CodeCourse Unit TitleType of Course UnitYear of StudySemesterNumber of ECTS Credits
GRA1122015174MEDIA LITERACYElective123
Level of Course Unit
First Cycle
Objectives of the Course
The aim of course describes used the concepts and terms of the New Media and Information Technologies, is in the process of rapid development for over 50 years
Name of Lecturer(s)
Learning Outcomes
1It can design by synthesizing knowledge in art and design
2It has the ability to relate between different disciplines of art and design
3It can design a product / work process that will meet the problems and requirements
4It has the ability to grasp the importance of lifelong learning and fulfill the requirements
5It ability to identify and solve art and design problems in local and universal dimensions
6It can relate contemporary design understandings to art and design history
7It has the ability to classify design using the materials needed to solve art and design problems
8It ability to research, synthesize, evaluate and comment on the design process
9It can analyze art and design problems
10It has knowledge of being sensitive to the environment when choosing materials used in the design process
11It can produce designs for these problems by following current problems
12It can express itself by learning effective communication skills
13It have professional and ethical responsibility for ideas and works of art
14It knows and applies the methods, techniques and tools of graphic design.
Mode of Delivery
Formal Education
Prerequisites and co-requisities
None
Recommended Optional Programme Components
None
Course Contents
1) Can be observe with the basic set of terms and examples of term of New Media and strategies understanding and develop cultural vocabulary of aesthetic, visual and auditory. 2) What kind of process, the design of in new media and information technologies and analyze and Criticizing its limits 3) classification of terms of basic terminology, such as Web 2.0, Cyberspace, Simulacra, Rhizome, Virtual Reality, Physical Interaction Design, Open Source Society, Digital Film and Sound ect. 4) Evaluation of the basic concepts in current media and language 5) Collect information about of art direction and new terminologies for life of after school.
Weekly Detailed Course Contents
WeekTheoreticalPracticeLaboratory
1Introduction: What is the current in the media?
2What is new?
3Web 2.0, Time and Space
4"The New Animated Movie", Digital Video, Motion Graphics
5"New Sound Waves", Digital Audio, Digital Music, Remix Culture
6Online Games, Virtual Gerçelik, Database
7WWW, Fairs and Exhibitions Digital Advertising forms
8Mid-term exam
9Physical Ektileşim Design
10Power, Censorship, Media and Government
11Open Source Community
12Independent Media, and Blogs
13Root and Simulation Theory
14Final exam and presentations
Recommended or Required Reading
Manovich, Lev. "Principles of New Media" from the Language of New Media. M.I.T: Press: Massachusetts, 2002. Pp. 2749. Manovich, Lev. "New Media from Borges to HTML" from The New Media Reader, edited by Noah Wardrip Fruin and Nick Montfort, Squire, Kurt. "Cultural Framing of Computer / Video Games" from the International Journal of Computer Game Research. Vol. 2 Issue 1 July 2002 Frank Corcoran, Jeffrey Demaine, Michel Picard, Louis Guy Dicaire and John Taylor, Inuit3D: An Interactive Virtual 3D Web Exhibition, Proceedings of the Conference on Museums
Planned Learning Activities and Teaching Methods
Assessment Methods and Criteria
Term (or Year) Learning ActivitiesQuantityWeight
SUM0
End Of Term (or Year) Learning ActivitiesQuantityWeight
SUM0
Yarıyıl (Yıl) İçi Etkinlikleri40
Yarıyıl (Yıl) Sonu Etkinlikleri60
SUM100
Language of Instruction
Turkish
Work Placement(s)
None
Workload Calculation
ActivitiesNumberTime (hours)Total Work Load (hours)
Midterm Examination144
Final Examination144
Attending Lectures14342
Self Study14228
TOTAL WORKLOAD (hours)78
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* Contribution Level : 1 Very low 2 Low 3 Medium 4 High 5 Very High
 
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