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Description of Individual Course UnitsCourse Unit Code | Course Unit Title | Type of Course Unit | Year of Study | Semester | Number of ECTS Credits | GRA1122015174 | MEDIA LITERACY | Elective | 1 | 2 | 3 |
| Level of Course Unit | First Cycle | Objectives of the Course | The aim of course describes used the concepts and terms of the New Media and Information Technologies, is in the process of rapid development for over 50 years | Name of Lecturer(s) | | Learning Outcomes | 1 | It can design by synthesizing knowledge in art and design | 2 | It has the ability to relate between different disciplines of art and design | 3 | It can design a product / work process that will meet the problems and requirements | 4 | It has the ability to grasp the importance of lifelong learning and fulfill the requirements | 5 | It ability to identify and solve art and design problems in local and universal dimensions | 6 | It can relate contemporary design understandings to art and design history | 7 | It has the ability to classify design using the materials needed to solve art and design problems | 8 | It ability to research, synthesize, evaluate and comment on the design process | 9 | It can analyze art and design problems | 10 | It has knowledge of being sensitive to the environment when choosing materials used in the design process | 11 | It can produce designs for these problems by following current problems | 12 | It can express itself by learning effective communication skills | 13 | It have professional and ethical responsibility for ideas and works of art | 14 | It knows and applies the methods, techniques and tools of graphic design. |
| Mode of Delivery | Formal Education | Prerequisites and co-requisities | None | Recommended Optional Programme Components | None | Course Contents | 1) Can be observe with the basic set of terms and examples of term of New Media and strategies understanding and develop cultural vocabulary of aesthetic, visual and auditory. 2) What kind of process, the design of in new media and information technologies and analyze and Criticizing its limits
3) classification of terms of basic terminology, such as Web 2.0, Cyberspace, Simulacra, Rhizome, Virtual Reality, Physical Interaction Design, Open Source Society, Digital Film and Sound ect.
4) Evaluation of the basic concepts in current media and language
5) Collect information about of art direction and new terminologies for life of after school.
| Weekly Detailed Course Contents | |
1 | Introduction: What is the current in the media? | | | 2 | What is new? | | | 3 | Web 2.0, Time and Space | | | 4 | "The New Animated Movie", Digital Video, Motion Graphics | | | 5 | "New Sound Waves", Digital Audio, Digital Music, Remix Culture | | | 6 | Online Games, Virtual Gerçelik, Database | | | 7 | WWW, Fairs and Exhibitions Digital Advertising forms | | | 8 | Mid-term exam | | | 9 | Physical Ektileşim Design | | | 10 | Power, Censorship, Media and Government | | | 11 | Open Source Community | | | 12 | Independent Media, and Blogs | | | 13 | Root and Simulation Theory | | | 14 | Final exam and presentations | | |
| Recommended or Required Reading | Manovich, Lev. "Principles of New Media" from the Language of New Media. M.I.T: Press: Massachusetts, 2002. Pp. 2749. Manovich, Lev. "New Media from Borges to HTML" from The New Media Reader, edited by Noah Wardrip Fruin and Nick Montfort, Squire, Kurt. "Cultural Framing of Computer / Video Games" from the International Journal of Computer Game Research. Vol. 2 Issue 1 July 2002 Frank Corcoran, Jeffrey Demaine, Michel Picard, Louis Guy Dicaire and John Taylor, Inuit3D: An Interactive Virtual 3D Web Exhibition, Proceedings of the Conference on Museums | Planned Learning Activities and Teaching Methods | | Assessment Methods and Criteria | |
SUM | 0 | |
SUM | 0 | Yarıyıl (Yıl) İçi Etkinlikleri | 40 | Yarıyıl (Yıl) Sonu Etkinlikleri | 60 | SUM | 100 |
| Language of Instruction | Turkish | Work Placement(s) | None |
| Workload Calculation | |
Midterm Examination | 1 | 4 | 4 | Final Examination | 1 | 4 | 4 | Attending Lectures | 14 | 3 | 42 | Self Study | 14 | 2 | 28 | |
Contribution of Learning Outcomes to Programme Outcomes | LO1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | LO2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 2 | 3 | 3 | 3 | 3 | 2 | 2 | 2 | LO3 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | LO4 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | LO5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | LO6 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 2 | 4 | 4 | 4 | 4 | 2 | 2 | 2 | LO7 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | LO8 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 4 | 4 | 4 | 4 | 4 | 4 | 2 | LO9 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | LO10 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | LO11 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 2 | 4 | 2 | 2 | 2 | 2 | 2 | 2 | LO12 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | LO13 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | LO14 | 2 | 2 | 2 | 1 | 1 | 1 | 1 | 3 | 1 | 2 | 2 | 2 | 2 | 3 | 3 |
| * Contribution Level : 1 Very low 2 Low 3 Medium 4 High 5 Very High |
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