Description of Individual Course Units
Course Unit CodeCourse Unit TitleType of Course UnitYear of StudySemesterNumber of ECTS Credits
SEC20420168112MULTIMEDIA SOFTWARE DESIGNElective243
Level of Course Unit
Short Cycle
Objectives of the Course
Multimedia design principles for design cases, audio, video, animation, photo, etc. In the presence of different media to develop design solutions that are intended primarily the acquisition of qualification. Today's rapidly changing and developing multimedia technologies through interactive areas requirements for digital media tools and programs correct and functional can use it, the era of the emerging technology that can keep pace, aesthetic and social sensitivity design solutions that can deliver media to create.
Name of Lecturer(s)
Öğr.Gör.Necati TAŞKIN
Learning Outcomes
1Computer-aided multimedia presentations, mobile applications, and information on topics such as design unique, functional, creative design solutions development skills to win.
2Multimedia design concept creation, content scheduling, motion picture fundamental issues such as the use of theoretical and practical design builds awareness. Possibilities of computer technologies, vision, hearing, touch, feel and experience to transform thinking skills to win.
3Multimedia can be used to design programs / software knowledge is learned.
Mode of Delivery
Formal Education
Prerequisites and co-requisities
None
Recommended Optional Programme Components
None
Course Contents
Design elements comprises administering on multimedia projects. Animated graphics, multi-media design, moving informational graphics, generic animations, TV spots, music videos, web intro, ad films, experimental videos, computer game design in this course will create content.
Weekly Detailed Course Contents
WeekTheoreticalPracticeLaboratory
1The definition of multimedia, history and examples of introductory courses on.
2Studying examples of Multimedia.
3Examples of multimedia content, narrative technique, interpretation in terms of design and programming.
4The basic use of Adobe Flash software and operation, interface presentation.
5Adobe Flash timeline panel, animation, movie clip, mask, with guide layer animation applications.
6Animation Applications
7Example Game design
8Midterm Exam
9Digital media audio, music, special effects usage.
10Study.
11Duration of the project, planning the work flow and story development issues
12The project to digitize and implementation process.
13Project implementation activities in classroom presentation and public evaluation.
14Project implementation activities in classroom presentation and public evaluation.
15Project implementation activities in classroom presentation and public evaluation.
16Final
Recommended or Required Reading
Planned Learning Activities and Teaching Methods
Assessment Methods and Criteria
Term (or Year) Learning ActivitiesQuantityWeight
SUM0
End Of Term (or Year) Learning ActivitiesQuantityWeight
SUM0
Yarıyıl (Yıl) İçi Etkinlikleri40
Yarıyıl (Yıl) Sonu Etkinlikleri60
SUM100
Language of Instruction
Turkish
Work Placement(s)
None
Workload Calculation
ActivitiesNumberTime (hours)Total Work Load (hours)
Midterm Examination212
Final Examination212
Attending Lectures11414
Practice11414
Individual Study for Homework Problems31030
Individual Study for Mid term Examination10110
Individual Study for Final Examination818
TOTAL WORKLOAD (hours)80
Contribution of Learning Outcomes to Programme Outcomes
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14
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* Contribution Level : 1 Very low 2 Low 3 Medium 4 High 5 Very High
 
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